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Indiana Jones dives into Next-gen
By: Avinash Bali   |   May 02, 2006
Everyone's favorite (male) archeologist is ready to make the transition to next-gen with a little help from LucasArts. The new Indiana Jones game will be based on NaturalMotion's euphoria behavioral-simulation engine that will allow for extremely realistic and interactive characters.
"By using this engine, characters will be able to react to various situations in the game, not merely by working off scripted events. For example, if certain characters find themselves on a swaying rope bridge, they will attempt to balance themselves by steadying their feet or by reaching out to the sides."

System requirements for this game will involve selling of one kidney, an eye etc.

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