- The Director, gangs, CCTV cameras and death row dodger, James Earl Cash, from the first Manhunt won't play a part.
- Manhunt 2 's main character, scientist Dr Daniel Lamb, is locked in a private asylum by The Project - shady backers of a top secret drugs-based weapons program that Lamb was working on.
- After breaking out of the asylum, Daniel Lamb goes on the run with psychotic inmate Leo Kasper, who is happy to coach Lamb on the brutal art of violence.
- Like the first Manhunt, kills are executed in three deadly shades - Hasty, Violent and Gruesome.
- Environmental kills have been introduced (push an enemy face first into a live fuse box, for example)
- Loud ambient noises can be exploited by Lamb to drown out his own crashing about.
- When hiding in shadows, if an enemy comes close the player will sometimes have to copy a button combo in order to regulate Lamb's breathing and ensure that he remains undetected.
- Lamb can climb and crawl - two moves that Manhunt's James Earl Cash couldn't do.
- Guns can be used for stealth kills.
But wait, there's more; "Later in the game, a member of The Project has both his plums and a pair of vertebrae removed with a pair of pliers."
Ouuuuuuuuuuuch!!!


