Thanks to a post made on
Steam forums (who got the info from a
German magazine) we get word of a slight update on Valve's much awaited cel shaded MP based Team Fortress 2.
- There won't be "normal" grenades anymore. Valve thinks that they unify the different classes too much.
- Unlike in Fortress Forever, teleporters are kept in Team Fortress 2. The ammo dispenser will make a comeback as well.
- There will be a personalized statistics system. For example, you could see an in-game message like "Hey, you've never played your class as well as today - keep it up!"
- Valve thinks that classes in other games are a joke. "Where's the difference between me choosing a M16 or an AK-47 rifle?", asks Robin Walker.
- It would be technically feasible to let owners of a PC, XBOX 360 and PS3 play against each other. Whether this feature makes it into the final game is still uncertain and depends on Sony and Microsoft.

- Valve received very few threatening letters because of TF2's comic design.
- Owners of multicore processors will get additional, undisclosed, graphics details.
- There will be completely new maps for the game mode "Territorial Control". It will be randomly decided which area of a map is supposed to be conquered and the team in possession of that area will assume the role of defenders.
- There will be trains rolling through the map Well, which should be avoided by players.
- Capture The Flag becomes Capture The Documents. Instead of capturing a flag, you'll have to capture a briefcase from the opponent's base.
Now if they would only release this soon...