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Home » Reviews » Graphics » Galaxy GeForce 8800 GTS
Galaxy GeForce 8800 GTS
By: Jayesh Mansukhani   |   Dec 18, 2006
DirectX10 Compatible
Supports the new HDR+AA and 16x AA modes
Inexpensive
Vista Ready
Supports Shader Model 4.0
Buggy Driver Support


Performance Tests
For this test we decided to take our testing in a different direction. Our normal test machine consists of the fastest consumer CPU/RAM/Speed combo that is available at the moment. This is normally done to eliminate any bottlenecks that might occur in our test processes. However in this case we decided to test the card in a more mainstream setting. We wanted to check, under real life conditions how much of a jump does this card really give.

Our Test Rig

Operating system: Microsoft Windows XP

System memory: 2.0 GB Corsair DDR-2 Select Value 667 MHz

CPU: AMD Athlon 64 X2 Dual Core Processor 4800+

CPU speed: 2400 MHz

HDD: Western Digital Raptor 74 GB 10000 RPM

Sound system: SoundMAX HD Audio

Monitor Viewsonic: VX2235WM

Graphics card: Galaxy GeForce 8800 GTS Series

Bus type: PCI Express x16

Memory: 640.0 MB

Current VPU speed: 513.25 MHz

Current memory speed: 813.00 MHz

Driver version: 97.02 Nvidia (English)


To test the performance of the new, card we decided to compare it to the Nvidia’s older generation flagship product—the 7950 GX2. The following software and games have been used for the tests:

3DMark 2006 - This is the perfect solution for anyone who wishes to measure overall system and graphic performance.

F.E.A.R - This game is visually one of the most demanding games, and has spent the last year trying to kill every graphic card out there.

Prey - Though this game is based on the Doom3 engine, Human Head Studios has tweaked the graphics to a new level. The game pushes graphics cards hard and is quite unforgiving.

Company of Heroes - Recently introduced, this game features a brand new Essence engine, which has been rewritten from scratch by Relic, to use newer features such as HDR, dynamic lighting and shadows. Being an RTS it pushes out a lot of detail and graphically very appealing.

For the games, the resolutions we tested were at 1024x768, 1280x1024 and 1600x1200. Each game was run three times to eliminate any problems and arrive at actual figures. During our tests we did run into some problems with F.E.A.R, using the beta drivers (version number - 97.41) that were available on Nvidia’s site. We dropped back to 97.02 and got stable results. For Nvidia’s 7950 GX2 we used 93.71 which is the current stable driver. All tests were run at 16XAF, 4XFSAA.

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i think u shud have included an ati 1950 xtx in the tests
Touzeen @ Dec 27, 2006
26000!!!! I dont think there is any need to make a quantum leap right now...

A wait of atleast, a few months if good, as I dont see all those High end games coming in the next 3 months or so..

kinda like buying PS3 at launch :P
Reetesh @ Dec 19, 2006
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