I admit, I never heard of this game till about three days ago when I was talking to one of my cousins and he was like "So whatcha think of Infernal?" and I was like "Huh, WTF is that?" upon which he told it was a new third person shooter that boasted of some realistic physics, courtesy Ageia’s PhysX engine. I did feel kinda foolish since I do review games for a living but in my defense, I’ve been a bit busy since the past couple of months and Infernal was probably was one of the lesser known titles that managed to slip under my radar. Luckily there was a small single player demo (no MP in this game) of the game floating around (which by the way can be got here) and once I played it, I was pretty impressed with what I saw so we went about procuring the whole game (which by the way will hit stands by the end of this month for Rs. 699 courtesy, e-Xpress Interactive).
After spending some time with the game I’ve come to the conclusion that this game had tremendous premise but is constantly marred by repetitive gameplay and highly generic and archaic level design but if you’re really starved for an action game on your pc, Infernal should provide you with a couple of cheap thrills so let’s delve into the review and take a look once again at the age old battle being waged between good and evil.
So the game’s no God of War but I believe in giving the devil his due (har har) and in that respect (relatively unknown) Polish developer Metropolis Software have done a magnificent job with the game’s visuals which can very well hold their own in today’s Unreal 3 dominated age and if you’re one of the lucky few who have a high end rig, the game looks absolutely mind blowing. Infernal boasts of some killer lighting effects, sharp and well detailed characters models, detailed textures and some spiffy physics which sadly haven’t been used to their entire potential.
Infernal
By: Avinash Bali
| Mar 24,2007





- 2.5
|
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Genre:
Action
Action
System req:
OS: Windows 2000/XP/Vista
Processor: Pentium 4 1.7Ghz
Memory: 512 MB RAM
Video card: Pixel Shader 2.0 compatible, ATI Radeon 9600/NVidia 5950 class or better
Hard Disk Space: 2 GB
OS: Windows 2000/XP/Vista
Processor: Pentium 4 1.7Ghz
Memory: 512 MB RAM
Video card: Pixel Shader 2.0 compatible, ATI Radeon 9600/NVidia 5950 class or better
Hard Disk Space: 2 GB
Price:
699
699
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