At the end of the day, the free-roaming bits are too few to completely atone for the rubbish controls, and the game falls glaringly short of what it could and should have been. There’s no doubt that it has a lot of awesome tricks up its sleeve, with some really memorable moments (including one where you run through a collapsing building), but all this offers little consolation since most people won’t endure even a few minutes of the game without smashing their heads on the keyboard out of frustration.
It seems Eden Games tried too hard to be different from the heaps of survival horror games out there by using a completely unique control scheme, and in the bargain they’ve lost track of what’s really important. After all, ingenuity doesn’t come from completely scrapping and remaking that which has taken years of trial and error to build and perfect, but from tweaking and personalizing it so finely that it identifies with your very own creation.
If only they had gone with a standard control scheme, and kept everything else as-is, I'd readily have given it a four-star rating at least. As it stands, the game was a big disappointment for me, and I wouldn’t recommend it to anyone who tends to be easily frustrated. Buy it only if you’re looking for a pretty good story (and don’t mind inconclusive endings) – and are patient enough to endure the horrendous control scheme.



