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Home » Reviews » PC Gaming » Command & Conquer 3: Tiberium Wars
Command & Conquer 3: Tiberium Wars
By: Nikhil Singh   |   Apr 11, 2007
  • 4.5
Great User Interface
FMV sequences are back
Stays true to the series
Single player campaign is very well made
Visuals are amazing
GDI seems a bit more powerful than other factions
Scrin Campaign should have been longer

I could just go on and on about how every little thing in the game is handled so brilliantly; but let’s move on from the trivial stuff, to the things that matter the most – the core mechanics of the game. You’ll be happy to know that in this area, like others, the game does not falter. The unit designed, when it comes to functionality, is spot on in every aspect. Unlike games like Supreme Commander, each and every unit apart from the basic infantry in every faction is vastly different from one another. The Nod units for instance, taking cue from the previous Tiberium games, have been beefed up to become stealthier and hence lay further emphasis on hit and run tactics that before. The GDI units are sturdier and can take far more abuse, but are less mobile; hence they encourage traditional warfare tactics far more than the other factions. The Scrin however, seem like they’re at a very nascent stage in the series, and they haven’t got any characteristics that are really that definitive. However, being the new race on the block, they play out very differently from the other two factions, which does well to add variety into multiplayer bouts.


The way these factions' warfare style translates into the single player campaign is awesome; the GDI campaign for instance, has missions that focus on a lot of defense and counter attacks, which helps secure their role as the do-gooder traditional warfare practitioners. The Nod campaign on the other hand has a lot of stealth and infiltration missions, and is a bit more fun than the GDI campaign in my opinion. The Scrin Campaign however isn’t as long as the other two (it’s got just 4 missions in it), since it’s meant to be a bonus campaign rather than a complete one. Overall, the single player part of Tiberium Wars gives you a varied plethora of missions, which will provide any RTS gamer with many hours of engaging action.

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this game suck balls
gdsas @ Mar 07, 2008
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