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Home » Reviews » PC Gaming » Tom Clancy's Rainbow Six Vegas
Tom Clancy's Rainbow Six Vegas
By: Avinash Bali   |   Dec 27, 2006
  • 4
Cover system works flawlessly
Looks phenomenal
Blind fire is a welcome addition
Just plain fun
Co-op is a blast
Crashes pretty often
Steep system requirements

Ordering your team is context sensitive so if you want them to enter a particular room all you have to do is point to the door and multiple options pop up on screen from where you can either have them breach and clear or blow up the door and clear or throw a frag and clear; simple yet extremely efficient. If for some reason there’s a hostage situation behind a particular door (which is when you’ll need your Snake Cam), you can peek into a room and tag the tangos so your crew knows exactly whom to take out in which order.

Weapon section is pretty solid and you’ll have a plethora of weapons to choose from and something that’s new (and much needed) to this series is the fact that you can pick up an enemy’s weapon. Vegas offers a healthy selection of Multiplayer modes as well; you have your terrorist hunt, Deathmatch, Team Deathmatch and so on but one mode this game really shines is in its co-operative mode, which by the way is applicable for the entire single player campaign. Unfortunately co-op games have the nasty habit of crashing pretty often (it crashes pretty often in the single player campaign as well) and to make matters worse you can’t even save in-between levels so it does end up getting frustrating.

Visually this game is mind blowing, courtesy of the Unreal 3 engine and nearly everything in this game screams of high production values; characters look well detailed, Vegas looks downright gorgeous and most of the environments (especially the Casinos) are so well detailed it’ll make your eyes bleed. Unfortunately this game is a real resource hog and poses a bit of a problem for Nvidia cards, but when it works, it looks so f****g good, you’re willing to let all of that go. In the end, Vegas is one of the best action games of 2006 and shouldn’t be missed by anyone who has a moderately powerful rig; its definitely going to go down in history as the game that re-invented the series.


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LOL his hands are like an animals!
Nate @ Nov 18, 2008
Guys, im playing this now! Its a great game, good replayyablity...sad when i realised the facemap crap is not on PC, tried to Mod the face, but didnt suceeed.

Im running it in a 7600GT with C2duo and 1GB ddr..can run at optimal settings on 1024 x 768.

The HRD lighting on the fighters heltmet, guns and patches...loos dam great whn the chrectors aaaare in sunny areas...man the game look awsome..After max payne..this is the most realistic game ive ever played!
VJ @ Feb 08, 2007
why has no one mentioned the terrifying mutant hands in the second screenshot?
scott @ Jan 05, 2007
looks good
IKAN @ Dec 30, 2006
Coop!!!! I want to have some Coop Fun! Saddest part being no one has that much of a high spec PC to even run it, and Internet LAGs a lot here :( Only option is a Lan arrangement which would mean a lot of pain... :?

But the game is just awesome! Wonder why every Ghost Recon game is having a orangish look in it...
Reetesh @ Dec 29, 2006
Well Nikhil played the game on that card and it looked pretty good. The PC version isn't all that different from its 360 version; both rock.

And no, we haven't got our hands on Resistance till now.
Avinash Bali @ Dec 28, 2006
so did u guys chek out ur 8800GTX on dis one? apart from that how long is dis game? secondly, how does it compare 2 da 360 version?
dis one's not related to da game but curiously asking , have u guys chekd out resistance for da PS3
PC @ Dec 27, 2006

Genre:
First Person Shooter
Developer:
Ubisoft
Also available on:
Xbox360 PS3 PSP
System req:
OS: Windows XP
Processor: P4 3Ghz
Memory: 1024 MB RAM
Video card: 128MB, Shader Model 3 and DirectX 9.0c compatible
Hard Disk Space: 4.8 GB
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