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Home » Reviews » PC Gaming » Tom Clancy's Splinter Cell: Double Agent (PC)
Tom Clancy's Splinter Cell: Double Agent (PC)
By: Avinash Bali   |   Dec 16, 2006
  • 2.5
Double Agent concept is pretty cool
Moral Choices are a nice touch
Mission Variety
Level Design
Addition of 'interactive cut-scenes'
Too buggy
Framerate Issues
Extremely steep requirements
Did I mention buggy?

Now that’s out of the way (and I’m a lot more calm and composed), let’s move on to the game, shall we? In Double Agent, you’ll be greeted by a highly desolate Sam Fisher who has lost his will to live; well you would too if your daughter met her untimely death in a car accident and you get a rookie killed under your watch. With suicidal tendencies getting the better of him, he undertakes a mission no sane man would, and that is infiltrating a highly nefarious terrorist organization called John Brown’s Army AKA the JBA (Dangerous? Yes; Creative? No!). Infiltrating the JBA is a chore in itself as you’ll have to bust one of their compadres out of prison to earn their trust. Once that’s done, you’re welcomed into their family and find yourself undertaking missions for both, the NSA and JBA (hence the name Double Agent).

How this works is that during every mission, you’ll have two gauges on-screen; one representing the NSA’s trust while the other depicts some JBA love and you’ll have to make sure you keep both sides happy, because if any of the gauges drop to zero, it’s game over for you. This does add an interesting twist to the whole series and forces you to make certain moral choices. For example, you’re given a pistol and made to shoot an innocent pilot as a test; do you (a) shoot him to gain the respect and trust of the JBA or (b) chicken out and show them you’re a bitch who can’t take the life of an innocent man. The first time you’ll be faced with such a 'moral dilemma' is when you’re exploring the JBA headquarters, which by the way is where you’ll be spending a significant amount of time gathering as much Intel against the JBA as possible. There’s no excuse for sloppiness in this game and if you get caught doing something sneaky like picking a lock or being spotted in a restricted area, its game over for you.


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First off, I thought there was a 30 fps framecap limit to this game. Don't tell me there wasn't, because I've played the 360 version, and it was still was laggy as hell.

This product was rushed, people. Both for the PC and the 360. It's not your computer (8800 has plenty of issues with it because the card wasn't supported). This was just a poorly developed game. Graphically, there's not a big difference between this and Chaos Theory. Yet, Chaos Theory runs like a champ on low end comps, and the original XBOX. Double Agent is just a product of this new age of gaming. Where you can place a name on a product, and devs will have to sacrifice testing performance for a company's lust for $$$. However, this is not the case for Double Agent. These were just lazy devs. Don't pay for laziness.
dude @ Apr 22, 2008
i dissagreee but then i bought my computer in december last year
so i have a 8600 gt 512
5.2 ghz athlon dual core
only 1 gig
only problem i had is that i had troubles with main dialogue, wen i interrogated, got info from JBA and NSA i coundt here shit
overall i prefer this on computer after playing 1 2 3 on playstation 2 idk i get a betta vibe alwell
soundcards are overated @ Mar 17, 2008
@Billy

Wrong, this game is indeed a port from the console version, and a very poor one to say the least. No laptop support either guys, I tried to run this on my Alienware Area 51 m9750 with dual 7950GTX cards, and it still ran in slowmotion. I you have a gaming laptop, forget it. As the reviewer said, even with a normal PC, stick to the console version. Very buggy, and Ubisoft have done nothing to fix it.
DonFrederik @ Dec 20, 2007
i have amd 4800+,2gigs of ram and 8600gt card and still the frames are very low
this frustrates a lot because the game appeared to be good but unplayable even in my monster pc
Comeon ubisoft time to flex ur brains
pavan @ Nov 28, 2007
Just to let you guys know, even if you manage to get a card that supports Shader Model 3.0. You still need 1 GB of Ram or more. So make sure that you always read the System specs on the box before you shell out your hard earned cash. I ran the game with an AMD Sempron 1800 MHz, ASUS Geforce 6600 256 MB and , 2GB of Ram at about 50 FPS, 1024x768 Res. Let me tell you that a lot of ram is needed to run todays games. If you're experiencing gliches in the game like falling through floors or textures not running right, it is not because the game is a bad port NO,NO,NO, This game is not a port it was made for the P.C. So here is how you guys solve the gliches in the game, upgrade your system memmory!, and I sure any card with SM 3.0 you buy will run the game at least 40 to 50 FPS. Any questions?
Billy @ Aug 26, 2007
You all are lucky bastards even to have a card that supports the f***ing game! I was so pissed off when I couldn't play it after shelling off almost $50. I have an ATI Diamond Viper X700, but It doesn't support Shader Model 3.0. I downloaded Demos for BioShock, Medal of Honor Airborne, but they all run off the Unreal therefore none of them even f****g work because of my Shader Model deficiency. I swear if I get one more error with this I am going to f****g kill someone.I'm only 16, I don't have a job yet, nor a car, if I did I wouldn't be here bitching about this. But some of you have to understand that, I'm not the lucky one with parents that will let me buy anything I want.
Karl @ Aug 25, 2007
Will ubisoft address the framerate problem in this game with an update. I have 2x 7800gt and it still drops to 10 fps. I mean comeon!!!
Jabbo @ Jan 14, 2007
@ Eddie:
Sorry mate, no way around that, cards with Shader Model only. If you're really hell bent on playing the game I recommend the PS2 version/
Avinash Bali @ Jan 06, 2007
i have a gforce 5500 shader model 2.0. IS there a patch i can get for this because the game will load, but then crashes because of shader model. PLEASE HELP!
Eddie @ Jan 06, 2007
This game is a bad port in PC, UBISOFT didnt optimise it for PC much. I mean, come on, shader 3.0 only?? WTF? Yanno, that happens alot in these days, bad optimisation. Call of Juarez, Neverwinter Nights 2, Gothic 3....and the list goes on, why dont the concentrate on PC only, lucky CRYSIS gonna be pc exclusive. And no to console kiddies, they can forget about this game until they can buy a decent PC.
BLiTZ_v3 @ Dec 19, 2006
well, that thing gives the Feeling that we have to hide so that others wont see us :P after entering a room I always go First person see two sides and then Stick to the wall and tag along that way, then peeking to see(at the corner) who's there, its great! 'cause in the complete 3rd person View one can also see far off guys which is not humanly possible, so it(MGS view) kinda adds to the suspense :P

I played whole of the third game crawling like a snake :P the game really makes ur Pulse rate increase,lol.

MGS 4 will surely be a must play. But U will have little idea of whats going on unless u play the others,
if you ever are interested, start with mgs3 as it kinda explains the beginning of the whole thing(and its just SUPERB!) U will have a basic Idea of things in MGS 4 that way.
Reetesh @ Dec 17, 2006
it is a nice game
rolly polly @ Dec 17, 2006
@Reetesh:

Ya know dude, I did try playing MGS but I got put off by the whole top down view, and I know I should have played Subsistance, but I guess I got lazy. Let's see what MGS 4 brings to the table.
Avinash Bali @ Dec 17, 2006
@PC:
Ok here goes:

1. The 360 version does perform a bit better in terms of frame rates but I think (and am pretty sure) it suffers from the same bugs since the PC version is essentially a 360 port.

2. MP in the Splinter Cell series has been getting better as time passes, so I'm sure Double Agent won't disappoint as well; only thing is I’ve heard it's a bitch to connect to a sever for the PC version, the 360 version is a lot better in that respect as well.

3. Well to be honest, we got the card by the time I had finished playing the game, but we're testing Vegas on it and are pretty happy with the performance so far.
Avinash Bali @ Dec 17, 2006
seems 2 b a sweet game. but i've a few questions
1.how does it's xbox 360 counterpart perform in all respects. if u can b specific it'll b cool
2.how is the MP campaign
3. and most imp Q - why didn't u guy's use ur 8800GTX :)
PC @ Dec 16, 2006
The game sounds cool! All those things we can do are Great! ubisoft has been porting all those console games to PC lately, and It did a VERY bad job with that too. I cant think of the quality of their products reducing like that.

BTW you never played MGS :o U are missing a huge part of gaming! play and U will surely enjoy it.
Reetesh @ Dec 16, 2006

Genre:
Action
Developer:
Ubisoft
Also available on:
Xbox360 PS2 PS3 Xbox
System req:
OS: Windows XP
Processor: P4 3Ghz
Memory: 1024 MB RAM
Video card: DirectX 9.0c compliant, Shader 3.0 enabled 128 MB video card
Hard Disk Space: 8 GB
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