Something new to this series is the addition of close quarter combat. While this doesn’t affect gameplay a lot, and occurs only three to four times throughout the entire game, it’s still a pretty interesting element; hopefully they’ll flesh it out a bit more in the next version. How this plays out is at pre-determined sequences, you’ll be rushed by a crazed Nazi whose sole aim is to bludgeon/choke you to death with his rifle. Pretty soon you’re locked in a mini game of sorts where you have to move the controller furiously from side to side to get him to loosen his grip. Once that’s done, you’ll be prompted to press the square button that’ll allow you to finish him off. Besides melee combat, the motion sensor capabilities of the SixAxis controller have been used for activities like planting charges, rowing and driving; although I strongly recommend you drive using the analog sticks.
The first time I saw this game running on the PS3 I remember being pretty impressed with its visuals, but that quickly turned to dismay when I saw the game running on an Xbox 360. As compared to the 360 version, CoD 3 on the PS3 looks bland and washed out, and if that wasn’t bad enough, the game starts framing pretty badly during certain segments (all this strikes me as weird since the PS3 is the more powerful console here). Apart from that, the game is also plagued by certain clipping issues (not sure if this is prevalent on the 360 version as well) and I even found my character getting stuck at times in mid- air (WTF!!).
In the end, CoD3 is fun to play and is an intense and enthralling experience, but if you’re looking for an excuse to pick up a PS3, this isn’t it. And if you’re a big fan of the series and want to play Call of Duty 3 in next gen, I suggest you pick it up for the Xbox 360.


