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Home » Features » Games Gaming » Gaming Annoyances 101: The Design Factor
Gaming Annoyances 101: The Design Factor
By: Nikhil Singh   |   May 24, 2008

Lift – Mass Effect
It’s ironic that Mass Effect is named after the newly discovered scientific phenomenon that allows faster-than-light travel, because it’s got the slowest and most annoying lift you’re ever going to have the displeasure of using! I mean, really guys, couldn’t you have used some of that badass technology to make a lift that would take less than a friggin' year to get you just one storey higher?

What makes it even more ironic is that the damn lift is aboard the most advanced prototype spaceship of the human fleet – the SSV Normandy. When I say the lift is slow as hell, I’m not exaggerating. If you add up the time you spend traveling in that godforsaken lift, it would easily account for a quarter of the time you took to finish the game. It befuddles me when I try to figure out what induced the developers to make the lift so goddamn slow... were they using that time to load something in the background? Did they think gamers love the view inside an industrial metal cargo lift? WHAT THE F#!@ WERE YOU THINKING, GUYS?!


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Burnout Paradise should have had a GPS system like GTA IV (with the shortest legal route) to the destination - lack of such a system is really pissing off in the races - to the Observatory in particular.

@ Reeteesh, I think Atomika does a great job of showing you the ropes early in the game - he's of not much use later on, but he can keep you moderately interested with some funny/semi-funny stuff.

In Assassin's Creed, I actually found shoving beggars and madmen out of the way to be extremely satisfying - I can most certainly live with them. What annoyed me more from a design standpoint was the way missions played out, extremely repetitive with total lack of dynamics - which I think is more of a fundamental design issue, so the annoyance had a more lasting effect.
Videep Vijay Kumar @ May 27, 2008
the DJ in Burnout is the biggest annoyance I can think of.

and Suicide Bombers add challenge to gameplay, I don't know if it can be an annoyance, with Team ninja always thinking and balancing everything. oh well, can only tell after I play it.
Reetesh @ May 27, 2008
Madan -- """

What he said^^^^^^
John @ May 26, 2008
How can you guys even include a game that's not released yet (NG2)?
h3lios @ May 26, 2008
duh, mass effect has slow lift times for the next area to load, isnt that obvious enuf, u think they are retards, u can blame M$ retards for not allowing caching data to hdd

u re blaming ninja gaiden for being hard, its like ure blaming scarlet johanasen for being beautiful, arent u the guy who previewd ninja gaiden 2, plz for the sake of the others dnt play that game

dnt u guys have any editors, this is like a frkn blog man, not an article
Madan @ May 26, 2008
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