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An Interview with Cliff Bleszinski
By: Avinash Bali   |   Dec 04, 2007
While most people perceive game designers as geeky, shy dudes, Epic’s flamboyant Cliff Bleszinski aka Cliffy B tells a different story. In case you didn’t know, Cliffy B was the lead designer of Gears of War. He sat down with us to discuss the game that shot him into the limelight, its transition to the PC, and about his favorite Unreal 3 game.

How was Gears of War born?

Gears had several iterations, one of which was a multiplayer experience that focused on each squad member having unique abilities. On catching our first glimpse of the then new technology in Unreal Engine 3, we knew it was ideal for us – we could do so much more by having a robust, streaming, single player campaign along with compelling co-op play and a great (but intimate) multiplayer experience to top it off.

Would you be interested in making a sequel in the first place, or would you rather concentrate on newer projects?

Sorry but I can’t talk about that.

How’s the PC version working out so far?

The PC version has worked out wonderfully for us because seeing the universe that was so well realized on the 360 at a much higher rendering quality makes it all seem brand new.

The PC version of Gears of War ships with some cool stuff like exclusive levels, boss fights, multiplayer maps etc. Aren’t you afraid of annoying the Xbox 360 community by doing so?

Simply put, we wanted to make sure that there were significant reasons for PC gamers to acquire Gears on their system. In addition to this, porting the new content back to the 360 would have involved significant work as Unreal Engine 3 has continued to evolve over the year since we shipped the title on Xbox 360.

Is a Gears of War movie happening? If it does, who would you cast as the Gears (Fenix, Dom, Cole Train and Baird)?

We’re still working on the film, so I'm not making any announcements at this point. I would hope that when the time comes to decide on the cast, the director and the studio will pick actors who are charismatic and can sell each soldier’s quirks.


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sorry abt the duplication. the posting system seems to be acting up. I have to hit F5 manually to see my comment. The auto refresh on submit doesnt seem to be working too well in firefox
blogger @ Dec 05, 2007
so what does this mean? "He sat down with us to discuss the game.." ?
blogger @ Dec 05, 2007
Well we're not meeting them personally but we're hoping to in the near future :)
Avinash Bali @ Dec 04, 2007
Awesome! you guys are meeting all those big personalities!
Reetesh @ Dec 04, 2007
good article
himanshu @ Dec 04, 2007
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